Monday, April 25, 2011

The Future of Meida.


The future of media, literature, comic and game.
In this post I want to talk a little about my personal view on the future of media, literature, comic and game. Personally I can’t really separate any of them with others, as they all have part of each other. Video game, or even paper top game normally has a story which drives the plot of imagination, and that’s literature. Comic, especially graphic comic is basically literature with fancy images, and they are all form of media.
I believe that in the future the different between each of them will be less and less noticeable. Student will be playing game for its greatly written story, and people will be reading more and more books with images. I think today’s world is full of information, data and knowledge, and it will be harder and harder for people to accept information without any visual help. Voice, sound and music will become more and more popular in form of media. Comic, especially online comic will likely to have sound effects or even theme sound to enhance the reader’s experience.
I believe in the future the goal of media will no longer be to deliver the message, but how to make people to accept that message. It will be like trying to read a 3,000 words paper in 5 sec; you can only get that much out of it. People are going to live in a world that they will see lots of advertisement, commercial, shots and images every day. The goal of the media artists will be to create things that people can get it as fast as possible. Shorter the better and faster the viewer can get the message the faster he can move on to the next 3,000 words.
As a game design major student, I can see gaming and net working is moving closer and closer. It’s all about connecting people together, and playing game is one of the easiest way to build friendship with others. I also see the potential of advertising and gaming working side by side. Video game can create a perfect digital market that concentrates all the same type of people together, and this will be create for any marketing or advertisement that’s designed to aim for a specific group of consumers.

Monday, April 18, 2011

Heavy Rain


Heavy Rain
Heavy Rain is one of those games you will play it once and never pick it up again. However, that one play through will rock your world, and make you question the future of gaming and movie. Heavy Rain has one of the best stories in my gaming history, and I think it can also be one of the best stories ever written. Heavy Rain will still be a great novel or movie on its own, but it’s the interactive of gaming that really brings out the greatness of it better than anything else. Heavy Rain is not the first of its kind; however it’s the first that does it so perfectly. The graphic, music and gameplay all work perfectly together to tell this great detective story set in this none distance future.  
You played as four different characters living totally unrelated life, and slowly throughout the story it brings them all together to the big picture. In a way I think Heavy Rain it’s more like a interactive movie than a game as you can only do it once. There are things that you can change and the ending will change base on your path of actions, but once the big mystery is out there it’s just not that interesting anymore.
Player spend a lot of time doing normal daily things with the main characters, like taking a bath, watching TV, making dinner and driving, but it’s those little things that really connect the player to those characters. We start to act like those characters, and we care and worry for their business. However is those little boring things that prevents me from playing it the second time.
Personally I believe this will become a great example for people making game heavily base on narrative, and those are going to be the alternate movie and novel in the future. This can also be great for educational purpose…imagine in the future we learn things through experiencing different situation and digital environment?  I think those will a more effective way of learning than anything else.

COSMIX 2011


The talk from the 1 person immersive was an interesting one. I went to the morning talk on Friday, and had some thoughts after the talk about the future of our media. The technology part of the dome was really cool as it’s the first time I had ever really got to know about such media. I can totally see in the near future we will be going in to fully digital environment, and there will be no more frame in a movie or a game. People will be able to just walk and look around freely in that environment, and even interact to it. Imagine creating the world of Avatar in a fully realistic 3D dome and allow the audiences just walk around the environment, and touch the strange alien plants. I didn’t went to the Saturday show so I don’t know how the actual work looks like, but from what they show us on Friday I can tell it going to be really realistic watching that in a fulldome.
The part about story writing for the dome is really interesting too; I like how she talks about her own personal experience. I had so many classes about storytelling before, but doing story telling for a fulldome it something else. How do you fully use what you have? And as there is no actual frame, it’s hard to stage what’s going to be where. I believe that in the future story writing is going to be more about the environment and the situation as a whole instead of focusing on the story itself. Audience will be able to experience the situation for themselves instead of seeing other characters doing it, which means that script and story writing will be totally different from today. Writer will need to work even closer to technician and artists in order to actually create the perfect experience for the audiences. The progression of the story will be depends on the audiences, and everyone will have a different story of their own. This will make it worth re-visiting the experience again and again, and each time the audience will experience something different due to his personal experience and knowledge of the story. Video games had done this for a while now, but not for movies or novels. Imagine in the future we will be able to watch a movie again and again and base on our interaction to the movie we got different ending and different story happens inside the world of that story. Writer will need to create a more fully develop world before focusing on the main story, and in the end what’s more important to the audiences will be the small things that they experienced differently than others.